GAMES
GROUPS
KitCo's group games allow talents to be recognized in the group, in a gamified way. QWhoever plays this game has the feeling of getting a gift.
Developing their talents will make them more satisfied and empower them in life. decision making as their professional orientation
Discovering their talents will make them feel more confident and secure to give the best of themselves
Being clear about their talents will allow them to develop them by contributing the best of themselves to school projects, feeling motivated, productive and satisfied.
Projects at school may be made up of teams of students with different talents; so that each student contributes the best of himself or herself
KitCo's group games allow talents to be recognized in the group, in a gamified way. QWhoever plays this game has the feeling of getting a gift.
Knowing their talents will allow them make decisions in the face of new challenges.
Games and dynamics to discover your talents, create your value proposition, career guidance, etc.
That the students know their talents will allow them to organize the tasks and empower them towards the contribution of value in the work of groups, projects, etc. It will also allow make decisions facing of new challenges or present themselves to selection processes with more security.
With the 33 talent cards and a talent test they will be able to discover their SIX main talents.
Another of KitCo's value proposals is the performance of a 360º analysis. Each student will have their own self-assessment of talents, as well as the evaluation of the perception of their talents that classmates, friends, family, sports partners, etc. have. Those who know us can say a lot about what talents they see in us. In addition, we may have some talent so innate that we cannot see it as a proper talent; those who know us will see it and will make us discover it.
COn KitCo, each student decides what his or her six talents are, those that, visualizing developing them, feel satisfaction. Yes, that is the difference, there is no valid result other than the one from which each one or a feel that it is part of himself or herself.
KitCo is a great tool for discover the talents of the students and analyze with it the professions in which they can develop them to contribute their unique value and live a motivating, full and satisfying life.
To do this, they will first carry out the dynamics of discovering their talents and then they will identify with the Annex of professions vs. talents, which is in the kit, those professions that require their talents.
For each talent, they will analyze at least professions that are in the Annex and will point out those that make them feel curious or that something makes them vibrate inside. You will see that some professions will be repeated in some of your six selected talents. From here they will carry out a work of exploration of the resulting professions. This work of exploration will allow them to identify their ideal career path.
Through a simple and visual dynamic, students will be able to analyze how consistent is their current activity based on their talents and values, with the aim of establishing an action plan to develop their talents or be more aware of their values.
Through the realization of ikigai dynamics The students will do a self-knowledge project by analyzing the confluence between what they like to do, their talents and what the world needs, taking into account their values and the connection with one of the SDGs (sustainable development goals).