GAMES
GROUPS
Games based on all levels of emotional intelligence: from understanding what emotions are, learning emotional vocabulary, learning to recognize emotions in themselves and others, learning to manage them, etc.
PROFESSIONAL EMOTIONS
The connection between what we feel, think and act is the basis of emotional education
Inadequate emotional management can produce failures in communication and interpersonal relationships, excesses in eating behavior, excessive consumption of certain drugs and even drugs and alcohol.
Learning to manage our emotions is one of the keys to learn to enjoy life
Learning about emotions will lead people to a better life management of their actions already one better communication both internally with themselves, and with others
Learning to recognize our emotions, hug them and be able to respond to what they tell us –controlling what we want to do with our behavior-, allows for a better relationship with ourselves, with others, and with the world in general
Games based on all levels of emotional intelligence: from understanding what emotions are, learning emotional vocabulary, learning to recognize emotions in themselves and others, learning to manage them, etc.
GAME OF “EMOTIONAL MAP”
The Emotional Map game will allow students to learn to recognize the emotions they are feeling more intensely and frequently in order to better understand themselves and carry out appropriate emotional management. As a group, it encourages empathy, the expression of feelings and assertive and effective communication.
To play, we take an emotion card, look at the image to connect with the part of the brain related to intuition and emotion, turn the card over and read the emotion and its definition, connecting with logic and reason. We ask ourselves: Do I feel this emotion with high frequency or low? With high or low intensity?
Depending on how we feel the emotion, in terms of intensity and frequency, we place the card in one quadrant or another of the emotional map.
In the case of playing individually, after finishing the game, we will have our emotional map. A map that gives us information about which emotions we are feeling with more intensity and frequency; as well as information about how we are feeling emotions in general at this stage of our life. This information will be the basis for proceeding with KitCo's emotional management dynamics.
If playing in a group, we will explain why we placed the emotion in that quadrant. Our teammates will have the "KitCo Emotion Question Card" to help us understand and recognize our emotions for effective emotional management. For example, they might ask us: Where in your body do you feel the emotion? Do you remember the last time you felt it? etc.
MATCH "HOW DO I FEEL WHEN…?”
The game “How do I feel when…?” aims to help us get to know ourselves and others better. This helps us develop empathy and assertive, effective communication.
It's a group game where you select one of the situations shown on the game board without revealing your choice to your teammates. You then pick an emotion card that inspires you to describe how you feel in that situation. You show the card to your teammates, who must guess which situation on the board makes you feel the way shown on the emotion card.
We can play with the KitCo situation board, or with a board made by the situation players themselves who live in their day to day.
MATCH "EMOTIONAL DICTIONARY “
The game "Emotional Dictionary" is played in a group with the aim of acquiring emotional vocabulary and learning to recognize emotions in the body.
Initially, the six cards of the basic emotions of KitCo are worked on. At KitCo we remember that there are no positive or negative emotions, they are all necessary, and what is positive or negative is the information that we get from the emotion. In this game it will be shown what each of the emotions are for. For example, fear serves to prevent us from danger, etc. Thus, once we have obtained the useful information of the emotion, we must take control of the situation to take action, an action that satisfies us.
MATCH "GUESS THE CARD “
The game "Guess the Card" is played in a group with the aim of promoting self-esteem, empathy, emotional expression and assertive and effective communication, as well as group cohesion.
Use images as a source of inspiration to answer questions such as: What image inspires someone? What image inspires us to remember a particular moment? etc.
Each player has several images. On his turn, the player places an image on the table saying, for example: “this image inspires Laura” (also a player in the group). All the players, except one who is turned and cannot see the game table, must place an image card that inspires Laura. The turned player must guess which was the first playing card, the card that the player in his turn has placed that inspires him on Laura.
The beauty of the game lies in each player expressing what the image has inspired in them about the person, situation, etc. In this case, about Laura, thus creating magical connections between those who play.
True emotional intelligence is achieved by know, recognize and become aware of our emotions, extracting a useful information of the same that allows us to face the challenges in a constructive and assertive.
Activities designed to help you learn about emotions will allow you to discover what emotions are and how they serve us. You will learn to identify them as "friends" for effective emotional management. You will answer questions such as: How intensely and frequently do I feel this emotion? What makes me feel this way? Where in my body do I feel it? What is this emotion trying to tell me? etc.
DYNAMICS OF THE “EMOTIONAL MAP”
The person will analyze in a visual way how they are experiencing emotions in their day to day life. You will see, on your own emotional map, which emotions you are feeling most intensely and frequently. You will do a process of self-knowledge for your self-regulation and improvement of emotional management.
Learning to express your emotions and feelings will allow you:
Final price with added discount
KitCo is more than a game kit; it's a versatile tool designed to bring out the best in people and teams.
Through playful activities based on the recognition of talents, values and emotions, KitCo is ideal for:
KitCo is the ideal resource for professionals looking for a simple, visual, versatile tool, full of possibilities and that gets the best out of people in sessions or workshops.
Games and activities to help people bring out the best in themselves.
Based on three pillars: Talents, Values and Emotions.
You will find games and activities for:
Which leads us to:
Complete KitCo: Cards of Talents, Values and Emotions, with all the dynamics and games.
Professional KitCo It has two main functionalities:
(1) As a visual support tool to make your own dynamics as a professional. you have 139 cards with inspiring images on one side and the concept and definition on the other. 33 cards of talents, 50 cards of emotions and 56 letters of values. Available in several languages: Spanish, Catalan and English.
(2) As a tool to carry out different individual, groupal or team dynamics. You will find dynamics such as: discover your talents, discover your ideal profession, be aware of your genuine values and how present you are in life, know the values of your team or company that allow consistency in decision-making, find your «ikigai”, purpose in life, recognize and manage your emotions, dynamics of coherence with your essence, among others, etc.
Designed to carry out the dynamics from a complete reflection, converging intuition and emotion through the inspiring images of the cards with logic and reason through the reading of the concepts and definitions of the cards.
Professional KitCo contains a web link with support content to do the dynamics, as well as downloadable files. This content and files are updated with the co-creation of the KitCo community. So you will have new ideas, new games and dynamics, new files and new inspiration to work with the same tool.
Content:
(I) Group Dynamics and Games:
(II) Dynamics and Individual Games:
Letters available in the following languages: (1) Spanish – English, (2) Spanish – Catalan, (3) Catalan – English.
You can choose your language by leaving a message in comments in the purchase process.
NOTE: The cards have inspirational images on one side and the concept of the emotion, talent either worth, and its definition.
Final price with added discount
The Professional KitCo Pack is ideal for doing group activities in a room with 25 people or more.
In addition to 1 KitCo Professional Full Experience The Professional Pack contains 3 packs of cards representing values, emotions, and talents from KitCo, This allows for games with groups of seven or eight participants, ideal for KitCo group games in teams or groups.
KitCo is more than just a game kit; it's a versatile tool for enriching the group atmosphere and promoting individual development, helping people and teams reach their full potential. Based on jgames and dynamics of Talents, Values and Emotions.
Through play-based activities, it is ideal for:
KitCo is the ideal resource for professionals looking for a simple, visual, versatile tool, full of possibilities and that gets the best out of people in sessions or workshops.
Games and activities to help people bring out the best in themselves.
Based on three pillars: Talents, Values and Emotions.
You will find games and activities for:
Which leads us to:
Schools Pack containing:
1 KitCo Complete Professional Schools with:
3 Packs of cards about talents, values and emotions (9 additional decks)
1 KitCo fabric bag to transport the letters
1 KitCo Fabric Backpack to transport the complete Schools Pack
Letters available in the following languages: (1) Spanish – English, (2) Spanish – Catalan, (3) Catalan – English
You can choose the languages of your letters by adding a message in comments, in the purchase process.
NOTE: The cards have inspirational images on one side and the concept of the emotion, talent either worth, and its definition.
The training courses are adapted to the objectives and needs, and can range from 1.5 hours to several 3.5-hour sessions, with the complete training lasting 15 hours.
Discover a new way to learn and grow with our experiential and fun training workshops!
Instead of overwhelming you with theory, we invite you to immerse yourself in the practical experience of our games of talents, values, and emotions.
In these workshops, participants not only acquire new tools for self-awareness, personal development, and emotional management, but also experience a valuable journey of self-discovery and personal growth. Even if you're a professional, taking these moments for pause and reflection always enriches our lives. The feedback from everyone who has participated in our workshops confirms this: in addition to gaining inspiration and tools for working with others, they have enjoyed moments of pause and self-awareness to become more conscious and improve their well-being.
Through active participation in games, both individual and group, we will have the opportunity to discover our own talents, recognize our emotions, and strengthen our values.
Furthermore, our workshops will not only prepare you to use the games, but will also provide you with a space to connect and bond with other professionals, creating a lasting connection.
In these workshops, a special connection is experienced while working towards a common goal.
While training is not required, it is considered very enriching due to all the additional benefits it offers. .
However, all the information needed to use our games is available in the KitCo Guide and in our online downloadable files.
Join us and discover the transformative power of experiential education in our training workshops!
Games and activities to help people bring out the best in themselves.
Based on three pillars: Talents, Values and Emotions.
You will find games and activities for:
Which leads us to:
We adapt online training to make it as experiential as possible, since most of our games are physical card games.
In the training we will explain the games and discuss real cases and enriching experiences, as well as experience some of them online.
You can also experience some of the games on the KitCo platform, which you can access through the purchase of KitCo Schools.
Embark on a journey of discovery and personal growth with our training!
Games and activities to help people bring out the best in themselves.
Based on three pillars: Talents, Values and Emotions.
You will find games and activities for:
Which leads us to:
KitCo Certifications take you to another level.
Moments of inspiration in an environment of professionals with common goals where KitCo games are experienced to discover and discover yourself, to learn and share like never before.
Discover a new way to learn and grow with our experiential and fun training workshops!
Instead of overwhelming you with theory, we invite you to immerse yourself in the practical experience of our games of talents, values, and emotions.
In these workshops, participants not only acquire new tools for self-awareness, personal development, and emotional management, but also experience a valuable journey of self-discovery and personal growth. Even if you're a professional, taking these moments for pause and reflection always enriches our lives. The feedback from everyone who has participated in our workshops confirms this: in addition to gaining inspiration and tools for working with others, they have enjoyed moments of pause and self-awareness to become more conscious and improve their well-being.
Through active participation in games, both individual and group, we will have the opportunity to discover our own talents, recognize our emotions, and strengthen our values.
Furthermore, our workshops will not only prepare you to use the games, but will also provide you with a space to connect and bond with other professionals, creating a lasting connection.
In these workshops, a special connection is experienced while working towards a common goal.
KitCo Certification puts you in a community of professionals with whom you can continue to grow, as well as being on the list of professionals to conduct KitCo workshops.
Games and activities to help people bring out the best in themselves.
Based on three pillars: Talents, Values and Emotions.
You will find games and activities for:
Which leads us to:

